Plans & Pricing

Yoob runs on a transparent credit system (1 USD ≈ 16 credits). Subscriptions unlock monthly credits, concurrency, and premium models; credit packs let you top up when workloads spike.

We pass this to Paddle so receipts and webhooks reference your account.

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Subscription Plans

Compare tiers by credit allowance, concurrency, and model access.

Free
Free
Explore core image and video tools with a daily allowance.
≈150 credits/mo (5 per day)1 concurrent jobs
  • Basic Soul image generation
  • Entry level video models
  • Single concurrent job
Basic
$9.00/mo
Unlock Soul character creation, inpainting, and premium upscaling.
150 credits/mo2 concurrent jobs
  • Seedream v4, Soul ID creation
  • Video models: Lite, Standard, Hailuo 02, Seedance Pro, Kling 2.1
  • Image & video upscaling, Soul inpaint
Most popular
Pro
$29.00/mo
Best for power users needing richer models and higher limits.
600 credits/mo3 concurrent jobs
  • All Basic features
  • Turbo & Veo 3 video models
  • Start/end frame control, boosted concurrency
  • Unlimited Seedream & Nano Banana credits
Ultimate
$49.00/mo
Early access to new features, higher limits, and creative boards.
1200 credits/mo4 concurrent jobs
  • All Pro features
  • Priority access to upcoming releases
  • Extra creative boards & expanded limits
Creator
$249.00/mo
Team-ready plan with large credit quota and dedicated support.
6000 credits/mo8 concurrent jobs
  • All Ultimate features
  • Priority support & roadmap access
  • Credit discounts for premium models

Credit Packs

One-time top ups (expire after 90 days). Active subscription required.

80 credits
$5
≈320 images or 16 short videos (valid 90 days)
170 credits
$10
≈680 images or 34 videos (valid 90 days)
380 credits
$20
≈1520 images or 76 videos (valid 90 days)
840 credits
$40
≈3360 images or 168 videos (valid 90 days)
1700 credits
$80
≈6800 images or 340 videos (valid 90 days)

Credit Cost Reference

Actual deductions depend on model, resolution, duration, and batch size. Use these to inform UI tooltips and billing logic.

Operation / ModelCreditsNotes
Soul (text-to-image) — 1080p3 credits (batch 1) / 5 credits (batch 4)First 1000 generations discounted to 1–2 credits
Character creation (Soul ID)40 creditsOne-time per trained persona
Seedream v4 edit (i2i)1–2 creditsDepends on size & batch
Flux Kontext Max1.5 credits
Video (Lite / Standard)2–9 creditsLite: 2 credits (5s), Turbo: 6.5 credits (0.5s), Standard: 9 credits (5s)
Speak V2 (Mid / High)11–54 creditsBased on quality and 5–15s duration
Talking avatar20–50 creditsCost scales with runtime and quality
Voice / audio generation1 credit
Canvas / draw-to-edit0.25 credits

Implementation checklist

  • Deduct credits upfront and refund instantly on failure to keep balances accurate.
  • Respect concurrent job limits before queueing work (per-plan concurrency noted above).
  • Send the session/user ID via Paddle passthrough and verify all webhooks at /api/paddle/webhook.
  • Surface remaining credits in the UI so teams know when to upgrade or purchase packs.
Need higher limits or invoicing? Contact sales.